My content is hoping that Ironwall 3 deco drops 🙏
oSaMonDX
10 hours ago
Also some hunters: Rushing to HR999 in 1 or 1.5 weeks then whining about lack of contents, not challenging and boring. Of course don’t forget to say the game is dying.
pocketMagician
10 hours ago
It really isn’t hard to run out, I took my time but I’m a vet of the series so there weren’t thr usual walls for me. I’m currently enjoying fishing however.
Eotidiss
9 hours ago
I’m torn on it.
On the one hand, I feel like the game was too short and easy. I played 1, Tri, World, and Rise, and thought all of those were epic adventures starting from so little and grinding up to gods. In this game, I felt like I was already a bad ass from the get-go but the stakes didn’t rise to meet that level, both narratively and mechanically. On top of that, it sort of pitters out at the end of High Rank with an unsatisfying end, again both narratively and mechanically. Spoiler: >!You don’t even have a chance to fight the ‘credit roll’ monster again, or anything considered an Elder Dragon yet.!<
On the other hand, I also feel like the combat is more fluid than before, with very little downtime interrupting fights. I don’t feel like I’m stuck in wars of attrition, nor, thanks to the investigation system, having to grind the same monster for a couple days just to get certain rare drops that aren’t getting in my pocket. I like that there’s a lot of supplemental aids to material gathering through trades in addition to the normal MH kit of farms(Material Gatherers) and the shipments. If it doesn’t feel like as much content because a bunch of fluff and grind was taken out, I don’t want to send a signal that says, “Yes, please waste my time more” just to *feel* like it gives more value. I like that it doesn’t feel like a slog.
I guess, at the end of the day, what I really feel is a lack of closure. I was waiting for an epic fight to really sink my teeth into and justify the work I did. Before I knew it, I was done. The progression stopped and now all that’s left to do is farm armor spheres and RNG crafting so I can more optimally kill everything I’ve already beaten. Should I be a little upset that I got 60 hours out of the base game on release? Probably not, that’s a lot of time and I enjoyed it overall (esp once in High Rank and out of the main story). It just gave me an itch but never gave me the scratch I was looking for.
aladdin142
10 hours ago
I mean I hit HR 76 after 27 hours. Not complaining but it does feel a little light compared to other games in the series.
Zharizen
10 hours ago
For fuck’s sake. I remember very well that I finished base World 80+ hour and I didn’t catch any fish or spend a milisecond to catch endemic life. I didn’t even go expedition more than 3 or 4 times. And never killed a tempered monster.
In Wilds I spend 10+ more hours to catching fish and capturing endemic life. Slayed almost all monsters’ tempered versions and still had 50 hours. I almost even collect more golden crown than World that I played 700ish hours.
Freelmeister
10 hours ago
If it was 100 hours over 5 weeks, would it then be a valid criticism? What threshold of time has the jury arbitrarily decided that it’s ok to criticize a perceived lack of content in a game?
Known_Writer_9036
10 hours ago
Yes.
AND
The game lacks content, has a rushed vibe, and needs some work.
Sometimes there are multiple truths.
DweebNRoll
9 hours ago
You know what I don’t see people talking about?
Tri base game: 19 Large Monsters
World: 31 Large Monsters
Wilds: 29 Large Monsters
I honestly think the problem is the hunters have too loaded kits.
Biggest tell on that is the lack of Mantles compared to World…
Obviously we didn’t need as many because we have so many defensive tools in our kit imo
IMWraith
10 hours ago
When it comes to the duration of the game, I didn’t mind it as I’m a working dad, but I can definitely spot some the previous titles’ “time wasters” that don’t exist here (and I personally miss them, but to each their own):
– you no longer need to farm “counter” sets. Aka water armour vs fire and vice versa. This significantly reduces the amount of time you spend in low and lower high rank, as you have no incentive to stay behind.
– you essentially don’t need armour spheres either. I’m honestly not good at the game and I haven’t had a quest failed yet even after tempered Arkveld. I’m not going to complain about difficulty, but I definitely feel something was off.
T1line
10 hours ago
Im not saying there is no content, im loving the game, but monsters are too easy to topple that they become punching bags, none of the tempered monsters are a threat in the slightest, sure Gore and Arkveld can 1 shot you, but those 2 i had to learn how to kill them, but the 4 apexes and below? they aint a slight challenge, and i dont like artian weapons for 3 things, they ugly af, monsters are already too easy why would i want to become even stronger and they make late game weapons irrelevant
HugeLie9313
10 hours ago
I’m just gonna post this again, no elder dragons is crazy. Every MH game has harder bosses after you take down the flagship. If they had a few more fights on Arkveld and Gores level this would be the best MH of all time. Been Hunting since 3u but it’s still top 3 in the franchise (not counting expansions)
DangItBread
8 hours ago
I know this is a meme, but I feel like people in general either never learned or forgot how to “consume product in moderation”.
Also, it’s okay for a game to eventually end. Not everything needs nor should be Live-Service.
I’d rather “quit” Wilds satisfied and return later down the line when a Title Update drops than for the game to “burn me out”.
GensouEU
9 hours ago
Bold to assume I got remotely close to 100 hours before feeling that way.
And can we stop pretending that this “is normal” or “has always been the case”? Because it’s not. Wilds was not a game that laid out a completely new foundation like 1st, 3rd or 5th gen and was understandably low on content because of that. This game should’ve been brimming with content in the same way 2nd and 4th gen were (even before GRank), the fact that it has less than Rise is a joke.
iNuclearPickle
10 hours ago
I have about 86 hours into the game HR 101 gonna just casually play for now and play blasphemous. I still have crown hunting and 13 achievements I can still do for the platinum
Chance_Strategy_1675
9 hours ago
It’s just the game is easy, let’s be honest, barely any high tier monsters for the endgame
darkph0enix21
10 hours ago
I’ve took a vacation to play this game, and my vacation ends this week. I put on 134 hours and hit HR 205. I got most, if not all decorations for easy builds and such. Did the crown hunting with friends and got all golds. Yet I still have a blast in the game, using different weapons, making new Artian Weapons, helping friends and overall practicing my LS counters on all monsters.
The only thing I will say is I wish we had more monsters. World had a larger monster pool at base. Other than that? This game’s a fucking blast. Been my fav franchise since Freedom 1, and I will never get tired of it.
ANiz0
8 hours ago
I’ll tell you where the contents are:
CROWNS
keereeyos
9 hours ago
I have a feeling that a lot of people complaining about lack of content are comparing launch Wilds to World or Rise post TUs.
World at launch didn’t have that much content either, where endgame revolved around elder investigation farming. Rise on launch had even less content because the game literally wasn’t finished.
KaldarTheBrave
9 hours ago
I was done with wilds content long before 100 hours and even after grinding to HR100 and catching all those fucking fish im still only 78 hours in.
King-Thunder-8629
8 hours ago
Motherfuckers can’t enjoy shit nowadays they just need to run through it as fast as possible for no fucking reason
Thomas_JCG
9 hours ago
I wish more games had no content so I could play them a whole hundred hours.
Sethyboy0
9 hours ago
What do you mean every new release? In what other monster hunter game are you done the ENTIRE thing in 50 hours?
autisticmegazordo
9 hours ago
I’ve finished every piece of content and every side quest in 29 hours. I took around 60 hours to finish with World on PC after beating it originally years ago on console. I’ve got the optimal meta armor, decorations, artian weapons and now nothing to grind for in that short amount of time.
That is a record time for being entirely done with the Monster Hunter grind for me personally. I played World for 200+ hours before getting bored pre-TU’s, I played every Monster Hunter game I played previously for weeks as my only game because of the length of the grind, yet I was done and bored with MH Wilds completely in around a single week and 29.2 hours (At least two hours were AFK so it’s probably around 26-27)
The game was rushed out and lacks content, stop defending it and just accept that fact, we’re having to get a Gathering Hub as part of a TU for Christ’s sake. You’re allowed to like the game without defending a shoddy, buggy, rushed and empty product.
TimNiklas
9 hours ago
yeah.. anyone saying things like “you’re rushing” or “skipping stuff and fishing etc…” have probably never played any other MH Game…
I played some and in every one of them there were walls for me.
Nergigante for example in World. took me 5 tries to finally beat him.
In wilds there was not a single quest, where i failed. There was an occasional cart but mostly due to the lack of f*s I gave in the fight.
MH: Wilds hast compared to MH World:
a shorter story
less monsters
much easier fights.
I felt like I was rushing the Game. After 70 Hours I’m now at HR 80.
However, I was even stopping myself from playing as long, as I played when world released.
At World At HR100 you were in Endgame.. which already took long. There you could fight the Elder Dragons.
Now after 70 hours in wilds, there is not much to do for me anymore. (I dislike fishing).
Having the jewels locked to weapons/armors also is a VERY BIG loss of playtime since it dramatical reduces the options for your builds.
Also I don’t realy get any motivation, to creat build after build after build, like before.
Because my current build, which is balanced and not even focussed on damage is still able to kill the strongest monsters in under 10 minutes…
TBH. I’m a bit dissapointed in Wilds. I was so hyped but didn’t expect to be nearly done after a week.
Expected at least a month with around 250hours playtime.
I even took some days of after release… but after one weekend I was progressing quicker than expected.
no challenges, no walls… and the armor sets have mostly the same skills???
My content is hoping that Ironwall 3 deco drops 🙏
Also some hunters: Rushing to HR999 in 1 or 1.5 weeks then whining about lack of contents, not challenging and boring. Of course don’t forget to say the game is dying.
It really isn’t hard to run out, I took my time but I’m a vet of the series so there weren’t thr usual walls for me. I’m currently enjoying fishing however.
I’m torn on it.
On the one hand, I feel like the game was too short and easy. I played 1, Tri, World, and Rise, and thought all of those were epic adventures starting from so little and grinding up to gods. In this game, I felt like I was already a bad ass from the get-go but the stakes didn’t rise to meet that level, both narratively and mechanically. On top of that, it sort of pitters out at the end of High Rank with an unsatisfying end, again both narratively and mechanically. Spoiler: >!You don’t even have a chance to fight the ‘credit roll’ monster again, or anything considered an Elder Dragon yet.!<
On the other hand, I also feel like the combat is more fluid than before, with very little downtime interrupting fights. I don’t feel like I’m stuck in wars of attrition, nor, thanks to the investigation system, having to grind the same monster for a couple days just to get certain rare drops that aren’t getting in my pocket. I like that there’s a lot of supplemental aids to material gathering through trades in addition to the normal MH kit of farms(Material Gatherers) and the shipments. If it doesn’t feel like as much content because a bunch of fluff and grind was taken out, I don’t want to send a signal that says, “Yes, please waste my time more” just to *feel* like it gives more value. I like that it doesn’t feel like a slog.
I guess, at the end of the day, what I really feel is a lack of closure. I was waiting for an epic fight to really sink my teeth into and justify the work I did. Before I knew it, I was done. The progression stopped and now all that’s left to do is farm armor spheres and RNG crafting so I can more optimally kill everything I’ve already beaten. Should I be a little upset that I got 60 hours out of the base game on release? Probably not, that’s a lot of time and I enjoyed it overall (esp once in High Rank and out of the main story). It just gave me an itch but never gave me the scratch I was looking for.
I mean I hit HR 76 after 27 hours. Not complaining but it does feel a little light compared to other games in the series.
For fuck’s sake. I remember very well that I finished base World 80+ hour and I didn’t catch any fish or spend a milisecond to catch endemic life. I didn’t even go expedition more than 3 or 4 times. And never killed a tempered monster.
In Wilds I spend 10+ more hours to catching fish and capturing endemic life. Slayed almost all monsters’ tempered versions and still had 50 hours. I almost even collect more golden crown than World that I played 700ish hours.
If it was 100 hours over 5 weeks, would it then be a valid criticism? What threshold of time has the jury arbitrarily decided that it’s ok to criticize a perceived lack of content in a game?
Yes.
AND
The game lacks content, has a rushed vibe, and needs some work.
Sometimes there are multiple truths.
You know what I don’t see people talking about?
Tri base game: 19 Large Monsters
World: 31 Large Monsters
Wilds: 29 Large Monsters
I honestly think the problem is the hunters have too loaded kits.
Biggest tell on that is the lack of Mantles compared to World…
Obviously we didn’t need as many because we have so many defensive tools in our kit imo
When it comes to the duration of the game, I didn’t mind it as I’m a working dad, but I can definitely spot some the previous titles’ “time wasters” that don’t exist here (and I personally miss them, but to each their own):
– you no longer need to farm “counter” sets. Aka water armour vs fire and vice versa. This significantly reduces the amount of time you spend in low and lower high rank, as you have no incentive to stay behind.
– you essentially don’t need armour spheres either. I’m honestly not good at the game and I haven’t had a quest failed yet even after tempered Arkveld. I’m not going to complain about difficulty, but I definitely feel something was off.
Im not saying there is no content, im loving the game, but monsters are too easy to topple that they become punching bags, none of the tempered monsters are a threat in the slightest, sure Gore and Arkveld can 1 shot you, but those 2 i had to learn how to kill them, but the 4 apexes and below? they aint a slight challenge, and i dont like artian weapons for 3 things, they ugly af, monsters are already too easy why would i want to become even stronger and they make late game weapons irrelevant
I’m just gonna post this again, no elder dragons is crazy. Every MH game has harder bosses after you take down the flagship. If they had a few more fights on Arkveld and Gores level this would be the best MH of all time. Been Hunting since 3u but it’s still top 3 in the franchise (not counting expansions)
I know this is a meme, but I feel like people in general either never learned or forgot how to “consume product in moderation”.
Also, it’s okay for a game to eventually end. Not everything needs nor should be Live-Service.
I’d rather “quit” Wilds satisfied and return later down the line when a Title Update drops than for the game to “burn me out”.
Bold to assume I got remotely close to 100 hours before feeling that way.
And can we stop pretending that this “is normal” or “has always been the case”? Because it’s not. Wilds was not a game that laid out a completely new foundation like 1st, 3rd or 5th gen and was understandably low on content because of that. This game should’ve been brimming with content in the same way 2nd and 4th gen were (even before GRank), the fact that it has less than Rise is a joke.
I have about 86 hours into the game HR 101 gonna just casually play for now and play blasphemous. I still have crown hunting and 13 achievements I can still do for the platinum
It’s just the game is easy, let’s be honest, barely any high tier monsters for the endgame
I’ve took a vacation to play this game, and my vacation ends this week. I put on 134 hours and hit HR 205. I got most, if not all decorations for easy builds and such. Did the crown hunting with friends and got all golds. Yet I still have a blast in the game, using different weapons, making new Artian Weapons, helping friends and overall practicing my LS counters on all monsters.
The only thing I will say is I wish we had more monsters. World had a larger monster pool at base. Other than that? This game’s a fucking blast. Been my fav franchise since Freedom 1, and I will never get tired of it.
I’ll tell you where the contents are:
CROWNS
I have a feeling that a lot of people complaining about lack of content are comparing launch Wilds to World or Rise post TUs.
World at launch didn’t have that much content either, where endgame revolved around elder investigation farming. Rise on launch had even less content because the game literally wasn’t finished.
I was done with wilds content long before 100 hours and even after grinding to HR100 and catching all those fucking fish im still only 78 hours in.
Motherfuckers can’t enjoy shit nowadays they just need to run through it as fast as possible for no fucking reason
I wish more games had no content so I could play them a whole hundred hours.
What do you mean every new release? In what other monster hunter game are you done the ENTIRE thing in 50 hours?
I’ve finished every piece of content and every side quest in 29 hours. I took around 60 hours to finish with World on PC after beating it originally years ago on console. I’ve got the optimal meta armor, decorations, artian weapons and now nothing to grind for in that short amount of time.
That is a record time for being entirely done with the Monster Hunter grind for me personally. I played World for 200+ hours before getting bored pre-TU’s, I played every Monster Hunter game I played previously for weeks as my only game because of the length of the grind, yet I was done and bored with MH Wilds completely in around a single week and 29.2 hours (At least two hours were AFK so it’s probably around 26-27)
The game was rushed out and lacks content, stop defending it and just accept that fact, we’re having to get a Gathering Hub as part of a TU for Christ’s sake. You’re allowed to like the game without defending a shoddy, buggy, rushed and empty product.
yeah.. anyone saying things like “you’re rushing” or “skipping stuff and fishing etc…” have probably never played any other MH Game…
I played some and in every one of them there were walls for me.
Nergigante for example in World. took me 5 tries to finally beat him.
In wilds there was not a single quest, where i failed. There was an occasional cart but mostly due to the lack of f*s I gave in the fight.
MH: Wilds hast compared to MH World:
a shorter story
less monsters
much easier fights.
I felt like I was rushing the Game. After 70 Hours I’m now at HR 80.
However, I was even stopping myself from playing as long, as I played when world released.
At World At HR100 you were in Endgame.. which already took long. There you could fight the Elder Dragons.
Now after 70 hours in wilds, there is not much to do for me anymore. (I dislike fishing).
Having the jewels locked to weapons/armors also is a VERY BIG loss of playtime since it dramatical reduces the options for your builds.
Also I don’t realy get any motivation, to creat build after build after build, like before.
Because my current build, which is balanced and not even focussed on damage is still able to kill the strongest monsters in under 10 minutes…
TBH. I’m a bit dissapointed in Wilds. I was so hyped but didn’t expect to be nearly done after a week.
Expected at least a month with around 250hours playtime.
I even took some days of after release… but after one weekend I was progressing quicker than expected.
no challenges, no walls… and the armor sets have mostly the same skills???