Death Stranding. Love it or hate it, it absolutely insists upon itself.
Xemnic
2 months ago
Ngl, I’m not even sure what this phrase means.
Dont_have_a_panda
2 months ago
Death Stranding for sure
The Game presents itself as this surreal work of art that symbolizes how the human beings are apart of each other and how we must build bridges to Connect with each other? I dont know maybe i dont got the Game right or maybe the setting is in the way of the story or message because it really came out as pretentious
(I got a little theory that Hideo Kojima thought of this as a movie but for contractual obligations he remembered this is a videogame so It must have interactive elements so the Game came after everything else)
MacksNotCool
2 months ago
Kingdom Hearts
Pale_Sun8898
2 months ago
Seems like some people ITT don’t know what it means and are instead using it as overrated
SofasCouch
2 months ago
Oh definitely Eve Online
Unusual-Ad4890
2 months ago
Life Is Strange series. First one is alright. The spin-off too. The rest are up their own ass.
Felconite
2 months ago
Detroit: Become Human
needle1
2 months ago
Tetris The Grand Master, especially 2 and 3. It’s fricking *Tetris* and it has modes with names like “The Absolute Death”, plays hardcore gabber techno at 200BPM, and has ominous-sounding but incomprehensible slogans like “永遠より永い一瞬との闘い” (The battle with an instant that is longer than an eternity).
And us fans love it.
BriefWay8483
2 months ago
The Godfather.
omnipotentmonkey
2 months ago
while I actually like the game, and decent chunks of its pretty flawed but ambitious story, TLOU2 definitely falls into this camp a bit, it’s brutal, frank and well-executed, but it’s never saying anything as profound as it thinks it’s saying. the way it posits on revenge and regret is honestly fairly basic,
the closest it gets to a profound point is more of a metatextual one and I’m not sure it’s intentional. and that’s when it comes to challenging a player’s bias towards familiarity (in that Abby’s actions aren’t any more immoral than Ellie’s or especially Joel’s but you’re likely to hate her much, much more because of the game’s perspective and residual familiarity from the first game)
JacktheDM
2 months ago
Yet another thread here that asks a good question, but everyone just uses an opportunity to talk about an unrelated thing they don’t like. Ya’ll are like the final boss of not understanding the assignment.
kilertree
2 months ago
The Last of Us Part 2. The player doesn’t have any agency to stop doing violence. To be fair that was the point of spec ops the line
thedybbuk_
2 months ago
In terms of gameplay alone, Soulsborne games stand out. They insist that you master their mechanics properly and make no effort to cater to you otherwise—and they’re all the better for it. I don’t think the phrase necessarily implies pretentious narratives on its own; sometimes, a game insists on its gameplay without handholding, which can be a positive thing rather than pandering to the broadest audience possible.
kratoskiller66
2 months ago
The last of us part 2. It leaned too hard on the bleak tone and the moral messaging making it seem more like a statement than a game.
Delruiz9
2 months ago
Kingdom Hearts, I play them for the nostalgia and crazy mix of characters but it’s insane how intentionally obtuse the lore is in a game with Disney characters. I don’t think even Sora knows what’s going on other than he’s gotta beat the bad guy
LOU2 just doubles down on making you miserable and then gives zero resolution at the end. The third game is prob gonna be about one of the random family members of the people Abby or Ellie killed out for revenge, cause they sure killed alot and nothing got solved
madcapbone
2 months ago
Heavy rain. The man that directed the game wanted to make movies but sucked too much so he made his bad movie ideas into very bad games then refused to stop smelling his own farts long enough to admit that he was wrong.
RedditModsAreMegalos
2 months ago
Anything Hideo Kohima makes.
No_Window7054
2 months ago
Not Dark Souls?
AmberThePyromancer
2 months ago
TLOU2
New-Abrocoma6231
2 months ago
The last of us part 2
RamPamPam8
2 months ago
Undertale is the first example that came to mind, weirdly enough.
For you to enjoy the game it requires previous knowledge in the genre and the sympathy you acquire when playing RPGs
Going the genocide route with those prerequisites in mind means you made a conscious effort to upset that fantasy world
If you’re not familiar with RPGs or videogames as a whole however, the game feels pretentious and annoying, giving you the option to take said route, but every single time without a fail criticizing you for it, calling you monster and a villain and such
Personally I’m more familiar with the genre so I’m aware of the consequences of my actions and it makes Undertale an amazing game. But for people who are rather new the game definitely feels like it’s insisting upon it’s high morality way too much, I’ve heard that complain a lot
AFCSentinel
2 months ago
Definitely TLoU2. That game seems to believe it’s elevating video games to a higher artistic sphere when it’s oozing the energy of the 4th season of a TV drama that should’ve ended the year before but was surprisingly renewed.
Unsurprisingly, a lot of smaller indie titles also fit the bill perfectly. Usually the ones that try too hard to “deconstruct” a genre or a trope while offering absolutely nothing else apart from the “Huh, my expectations were subverted for a millisecond” moment. Something like YIIK: A postmodern RPG but also stuff like, for example, Gone Home.
Ready-Kale-4533
2 months ago
Too many games tbh, first one that comes to mind is lou2. But there’s hundreds of games that do this. Doesn’t mean it’s a bad thing but it is very common
Lou probably does it the worst out of any game tho tbh.
b_nnah
2 months ago
Y’all might kill me for this but Red Dead Redemption 2, I love the game but it is absolutely the definition of this phrase.
Carlton_U_MeauxFaux
2 months ago
Circus Charlie
lucydream64
2 months ago
THE FUCKING LAST OF US
YesWomansLand1
2 months ago
Just cause 4. Trying to get me involved in the story. I do not care. You are a just cause game. You are meant to have a basic story that does the job and provides occasional comedic relief. Just cause 3 mastered this. You did not.
amctrovada
2 months ago
Last of Us 2
BRiNk9
2 months ago
Death Stranding gets the first spot from my side.
From here on it might not fit the bell idk–
Kingdom Hearts 3 *shut up sora*
Homefront and its sequel. They both were shit so you had to insist upon yourself to get to play that.
No Man’s Sky before the turnaround.. around its release. Maybe? I don’t know, haven’t played that game since then, so maybe wrong to put it. Does it even take itself too seriously?
I still have to play MGS4 but I know I’ll love it no matter what. With so many cutscenes, I’m ready for anything hehe. Gotta check yt on the progress on rpcs3
JaggedGull83898
2 months ago
Okay, so from what I’ve gathered from this comment section, any game you don’t like the story of insists upon itself too much
CodasF
2 months ago
Undertale
Legal-Ad906
2 months ago
Call of Duty 6. They put up Kris Lindahl likeness billboards up all over 35 in Minnesota to promote the game.
bradd_91
2 months ago
The Last of Us Part 2
Mr_bungle001
2 months ago
There were a bunch of indie games that came out a decade that fit the bill. Journey, Flower, Limbo, and Fez come to mind. Not saying they were bad games but they definitely liked the smell of their own farts.
tgong76
2 months ago
Death Stranding
Vendidurt
2 months ago
Stanley Parable
Red_Shepherd_13
2 months ago
Raid Shadow legends!
huey2k2
2 months ago
This post has finally allowed me to put to words exactly why I cannot stand any games Hideo Kojima has ever made
TheHoss_
2 months ago
BLACK MYTH WUKONG. It’s a fun game don’t get me wrong but holy fuck do the people who made it and the fan boys act like it’s the greatest game to ever grace gaming
Death Stranding. Love it or hate it, it absolutely insists upon itself.
Ngl, I’m not even sure what this phrase means.
Death Stranding for sure
The Game presents itself as this surreal work of art that symbolizes how the human beings are apart of each other and how we must build bridges to Connect with each other? I dont know maybe i dont got the Game right or maybe the setting is in the way of the story or message because it really came out as pretentious
(I got a little theory that Hideo Kojima thought of this as a movie but for contractual obligations he remembered this is a videogame so It must have interactive elements so the Game came after everything else)
Kingdom Hearts
Seems like some people ITT don’t know what it means and are instead using it as overrated
Oh definitely Eve Online
Life Is Strange series. First one is alright. The spin-off too. The rest are up their own ass.
Detroit: Become Human
Tetris The Grand Master, especially 2 and 3. It’s fricking *Tetris* and it has modes with names like “The Absolute Death”, plays hardcore gabber techno at 200BPM, and has ominous-sounding but incomprehensible slogans like “永遠より永い一瞬との闘い” (The battle with an instant that is longer than an eternity).
And us fans love it.
The Godfather.
while I actually like the game, and decent chunks of its pretty flawed but ambitious story, TLOU2 definitely falls into this camp a bit, it’s brutal, frank and well-executed, but it’s never saying anything as profound as it thinks it’s saying. the way it posits on revenge and regret is honestly fairly basic,
the closest it gets to a profound point is more of a metatextual one and I’m not sure it’s intentional. and that’s when it comes to challenging a player’s bias towards familiarity (in that Abby’s actions aren’t any more immoral than Ellie’s or especially Joel’s but you’re likely to hate her much, much more because of the game’s perspective and residual familiarity from the first game)
Yet another thread here that asks a good question, but everyone just uses an opportunity to talk about an unrelated thing they don’t like. Ya’ll are like the final boss of not understanding the assignment.
The Last of Us Part 2. The player doesn’t have any agency to stop doing violence. To be fair that was the point of spec ops the line
In terms of gameplay alone, Soulsborne games stand out. They insist that you master their mechanics properly and make no effort to cater to you otherwise—and they’re all the better for it. I don’t think the phrase necessarily implies pretentious narratives on its own; sometimes, a game insists on its gameplay without handholding, which can be a positive thing rather than pandering to the broadest audience possible.
The last of us part 2. It leaned too hard on the bleak tone and the moral messaging making it seem more like a statement than a game.
Kingdom Hearts, I play them for the nostalgia and crazy mix of characters but it’s insane how intentionally obtuse the lore is in a game with Disney characters. I don’t think even Sora knows what’s going on other than he’s gotta beat the bad guy
LOU2 just doubles down on making you miserable and then gives zero resolution at the end. The third game is prob gonna be about one of the random family members of the people Abby or Ellie killed out for revenge, cause they sure killed alot and nothing got solved
Heavy rain. The man that directed the game wanted to make movies but sucked too much so he made his bad movie ideas into very bad games then refused to stop smelling his own farts long enough to admit that he was wrong.
Anything Hideo Kohima makes.
Not Dark Souls?
TLOU2
The last of us part 2
Undertale is the first example that came to mind, weirdly enough.
For you to enjoy the game it requires previous knowledge in the genre and the sympathy you acquire when playing RPGs
Going the genocide route with those prerequisites in mind means you made a conscious effort to upset that fantasy world
If you’re not familiar with RPGs or videogames as a whole however, the game feels pretentious and annoying, giving you the option to take said route, but every single time without a fail criticizing you for it, calling you monster and a villain and such
Personally I’m more familiar with the genre so I’m aware of the consequences of my actions and it makes Undertale an amazing game. But for people who are rather new the game definitely feels like it’s insisting upon it’s high morality way too much, I’ve heard that complain a lot
Definitely TLoU2. That game seems to believe it’s elevating video games to a higher artistic sphere when it’s oozing the energy of the 4th season of a TV drama that should’ve ended the year before but was surprisingly renewed.
Unsurprisingly, a lot of smaller indie titles also fit the bill perfectly. Usually the ones that try too hard to “deconstruct” a genre or a trope while offering absolutely nothing else apart from the “Huh, my expectations were subverted for a millisecond” moment. Something like YIIK: A postmodern RPG but also stuff like, for example, Gone Home.
Too many games tbh, first one that comes to mind is lou2. But there’s hundreds of games that do this. Doesn’t mean it’s a bad thing but it is very common
Lou probably does it the worst out of any game tho tbh.
Y’all might kill me for this but Red Dead Redemption 2, I love the game but it is absolutely the definition of this phrase.
Circus Charlie
THE FUCKING LAST OF US
Just cause 4. Trying to get me involved in the story. I do not care. You are a just cause game. You are meant to have a basic story that does the job and provides occasional comedic relief. Just cause 3 mastered this. You did not.
Last of Us 2
Death Stranding gets the first spot from my side.
From here on it might not fit the bell idk–
Kingdom Hearts 3 *shut up sora*
Homefront and its sequel. They both were shit so you had to insist upon yourself to get to play that.
No Man’s Sky before the turnaround.. around its release. Maybe? I don’t know, haven’t played that game since then, so maybe wrong to put it. Does it even take itself too seriously?
I still have to play MGS4 but I know I’ll love it no matter what. With so many cutscenes, I’m ready for anything hehe. Gotta check yt on the progress on rpcs3
Okay, so from what I’ve gathered from this comment section, any game you don’t like the story of insists upon itself too much
Undertale
Call of Duty 6. They put up Kris Lindahl likeness billboards up all over 35 in Minnesota to promote the game.
The Last of Us Part 2
There were a bunch of indie games that came out a decade that fit the bill. Journey, Flower, Limbo, and Fez come to mind. Not saying they were bad games but they definitely liked the smell of their own farts.
Death Stranding
Stanley Parable
Raid Shadow legends!
This post has finally allowed me to put to words exactly why I cannot stand any games Hideo Kojima has ever made
BLACK MYTH WUKONG. It’s a fun game don’t get me wrong but holy fuck do the people who made it and the fan boys act like it’s the greatest game to ever grace gaming